Free Unreal Engine game creation tool ‘Core’ is coming to macOS, iOS

https://photos5.appleinsider.com/gallery/47934-93637-Core-xl.jpg

“Core,” a free game creation tool based on Unreal Engine and available so far only on PC, is coming to macOS and iOS in the summer of 2022.

Manticore Games, the developer of Core, announced the expansion on Friday, which asked the game creation app’s one-year anniversary. When it arrives on iPhone, iPad, and Mac, Core gamers will be able to cross-play with Windows players.

Additionally, the company said that developers who want to get a head start in creating mobile experiences using Core will be able to begin working with a new suite of iOS optimization tools starting Friday.

Thus far, the Core platform has only been available on Windows PCs through the Epic Games Store. Core itself is a free-to-play game with a built-in game creation system. As of Friday, Manticore Games says there are more than 50,000 “games, worlds, and events” that players can check out.

Other apps that are similar to Core are also making moves to expand to other platforms. Meta’s Horizon Worlds, so far an Oculus exclusive, is said to be expanding to mobile and web in the future. Roblox, which has long been available on a variety of platforms, may soon arrive on PlayStation, too.

AppleInsider News

Learn how to start Testing in Laravel with Simple Examples using PHPUnit and PEST

https://laravelnews.imgix.net/images/pest-php-dark.png?ixlib=php-3.3.1

When talking about automated tests or unit tests in any programming language, there are two groups of people:

  • Those who don’t write automated tests and think they’re a waste of time
  • Those who do write tests and then can’t imagine their work without them

So, with this article, I will try to convince the former camp to look at the other side and see the benefits, and see how easy it is to start with automated testing in Laravel.

First, let’s talk about the “why” and then I’ll show a few very basic examples of the “how”.


Why You Need Automated Tests

Automated tests are not complicated: they just run parts of your code for you and report any errors. That’s the most simple way to describe them. Imagine that you’re launching a new feature in your app, and then a personal robot assistant would go and manually test the new functionality for you, also testing if the new code didn’t break anything from the old features.

That’s the main benefit: re-testing all the features automatically. And it may seem like extra work, but if you don’t tell that “robot” to do it, then you should do it manually yourself, right? Or do you just launch the new features without too much testing, hoping that the users would report the bugs? I call that method sarcastically “fingers-crossed-driven development”.

With every new feature of your app, automated tests pay off more and more.

  • Feature 1: saves X minutes of testing manually
  • Feature 2: saves 2X minutes – for feature 2 and feature 1 again
  • Feature 3: saves 3X minutes…
  • etc.

You get the idea. Imagine your application in a year or two, with new developers on the team who wouldn’t even know how that “Feature 1” works or how to reproduce it for testing. So, your future self will thank you massively for writing the automated tests.

Of course, if you think that your project is a very short-term one and you don’t care that much about its future… Nah, I believe in your good intentions, so let me show you how it’s easy to start testing.


Our First Automated Tests

To run the first automated test in Laravel, you don’t need to write any code. Yup, you’ve read that right. Everything is already configured and prepared in the default Laravel installation, including the first real basic example.

You can try to install a Laravel project and immediately run the first tests:

1laravel new project

2cd project

3php artisan test

This should be the result in your console:

1 PASS Tests\Unit\ExampleTest

2 that true is true

3 

4 PASS Tests\Feature\ExampleTest

5 the application returns a successful response

6 

7Tests: 2 passed

8Time: 0.10s

If we take a look at the default Laravel /tests folder, we have two files.

tests/Feature/ExampleTest.php:

1class ExampleTest extends TestCase

2{

3 public function test_the_application_returns_a_successful_response()

4 {

5 $response = $this->get('/');

6 

7 $response->assertStatus(200);

8 }

9}

There’s no need to know any syntax, to understand what is happening here: loading the homepage and checking if the HTTP status code is “200 OK”.

Also notice how the method name test_the_application_returns_a_successful_response() becomes readable text when viewing the test results, just replacing the underscore symbol with a space.

tests/Unit/ExampleTest.php:

1class ExampleTest extends TestCase

2{

3 public function test_that_true_is_true()

4 {

5 $this->assertTrue(true);

6 }

7}

This looks a bit pointless, checking that true is true? We’ll talk about unit tests specifically, a bit later. For now, you need to understand what is generally happening in every test.

  • Each test file in the tests/ folder is a PHP Class extending the TestCase of PHPUnit
  • Inside of each class, you may create multiple methods, usually one method for one situation to be tested
  • Inside of each method, there are three actions: preparation of the situation, then action, and then checking (asserting) if the result is as expected

Structurally, that’s all you need to know, everything else depends on the exact things you want to test.

To generate an empty test class, you just run this command:

1php artisan make:test HomepageTest

It would generate the file tests/Feature/HomepageTest.php:

1class HomepageTest extends TestCase

2{

3 // Replace this method with your own ones

4 public function test_example()

5 {

6 $response = $this->get('/');

7 

8 $response->assertStatus(200);

9 }

10}


What If Tests Fail?

Let me show you what happens if the test assertions don’t return the expected result.

Let’s edit the example tests to this:

1class ExampleTest extends TestCase

2{

3 public function test_the_application_returns_a_successful_response()

4 {

5 $response = $this->get('/non-existing-url');

6 

7 $response->assertStatus(200);

8 }

9}

10 

11 

12class ExampleTest extends TestCase

13{

14 public function test_that_true_is_false()

15 {

16 $this->assertTrue(false);

17 }

18}

And now, if we run php artisan test again:

1 

2 FAIL Tests\Unit\ExampleTest

3 that true is true

4 

5 FAIL Tests\Feature\ExampleTest

6 the application returns a successful response

7 

8---

9 

10 Tests\Unit\ExampleTest > that true is true

11Failed asserting that false is true.

12 

13at tests/Unit/ExampleTest.php:16

14 12▕ * @return void

15 13▕ */

16 14▕ public function test_that_true_is_true()

17 15▕ {

18 16▕ $this->assertTrue(false);

19 17▕ }

20 18▕ }

21 19▕

22 

23 Tests\Feature\ExampleTest > the application returns a successful response

24Expected response status code [200] but received 404.

25Failed asserting that 200 is identical to 404.

26 

27at tests/Feature/ExampleTest.php:19

28 15▕ public function test_the_application_returns_a_successful_response()

29 16▕ {

30 17▕ $response = $this->get('/non-existing-url');

31 18▕

32 19▕ $response->assertStatus(200);

33 20▕ }

34 21▕ }

35 22▕

36 

37 

38Tests: 2 failed

39Time: 0.11s

As you can see, there are two statements marked as FAIL, with explanations below and arrows to the exact test line that failed the assertion. So this is how the errors are shown. Convenient, isn’t it?


Simple Real-Life Example: Registration Form

Let’s get more practical and look at a real-life example. Imagine that you have a form, and you need to test various cases: check if it fails if filled with invalid data, check if it succeeds with the correct input, etc.

Did you know that the official Laravel Breeze starter kit comes with the feature tests inside? So, let’s take a look at a few examples from there:

tests/Feature/RegistrationTest.php

1use App\Providers\RouteServiceProvider;

2use Illuminate\Foundation\Testing\RefreshDatabase;

3use Tests\TestCase;

4 

5class RegistrationTest extends TestCase

6{

7 use RefreshDatabase;

8 

9 public function test_registration_screen_can_be_rendered()

10 {

11 $response = $this->get('/register');

12 

13 $response->assertStatus(200);

14 }

15 

16 public function test_new_users_can_register()

17 {

18 $response = $this->post('/register', [

19 'name' => 'Test User',

20 'email' => 'test@example.com',

21 'password' => 'password',

22 'password_confirmation' => 'password',

23 ]);

24 

25 $this->assertAuthenticated();

26 $response->assertRedirect(RouteServiceProvider::HOME);

27 }

28}

Here we have two tests in one class, as they are both related to the registration form: one is checking if the form is loaded correctly, and another one checks if the submission works well.

We get familiar with two other methods of checking the result, two more assertions: $this->assertAuthenticated() and $response->assertRedirect(). You can check all the available assertions in the official documentation of PHPUnit and Laravel Response. Keep in mind that some general assertions happen on $this object, while others check the specific $response from the route call.

Another important thing is the use RefreshDatabase; statement, with the trait, included above the class. It is needed when your test actions may affect the database, like in this example, registration adds a new entry in the users database table. For that, you would need to create a separate testing database that would be refreshed with php artisan migrate:fresh, every time the tests are executed.

You have two options: physically create a separate database, or use an in-memory SQLite database. It is both configured in the file phpunit.xml that comes by default with Laravel. Specifically, you need this part:

1<php>

2 <env name="APP_ENV" value="testing"/>

3 <env name="BCRYPT_ROUNDS" value="4"/>

4 <env name="CACHE_DRIVER" value="array"/>

5 <!-- <env name="DB_CONNECTION" value="sqlite"/> -->

6 <!-- <env name="DB_DATABASE" value=":memory:"/> -->

7 <env name="MAIL_MAILER" value="array"/>

8 <env name="QUEUE_CONNECTION" value="sync"/>

9 <env name="SESSION_DRIVER" value="array"/>

10 <env name="TELESCOPE_ENABLED" value="false"/>

11</php>

See the DB_CONNECTION and DB_DATABASE which are commented out? If you have SQLite on your server, the easiest action is to just uncomment those lines, and your tests will run on that in-memory database.

In this test, we assert that the user is authenticated successfully and is redirected to the correct homepage, but we can also test the actual data in the database.

In addition to this code:

1$this->assertAuthenticated();

2$response->assertRedirect(RouteServiceProvider::HOME);

We can also use Database Testing assertions and do something like this:

1$this->assertDatabaseCount('users', 1);

2 

3// Or...

4$this->assertDatabaseHas('users', [

5 'email' => 'test@example.com',

6]);


Another Real-Life Example: Login Form

Let’s take a look at one more test from Laravel Breeze.

tests/Feature/AuthenticationTest.php:

1class AuthenticationTest extends TestCase

2{

3 use RefreshDatabase;

4 

5 public function test_login_screen_can_be_rendered()

6 {

7 $response = $this->get('/login');

8 

9 $response->assertStatus(200);

10 }

11 

12 public function test_users_can_authenticate_using_the_login_screen()

13 {

14 $user = User::factory()->create();

15 

16 $response = $this->post('/login', [

17 'email' => $user->email,

18 'password' => 'password',

19 ]);

20 

21 $this->assertAuthenticated();

22 $response->assertRedirect(RouteServiceProvider::HOME);

23 }

24 

25 public function test_users_can_not_authenticate_with_invalid_password()

26 {

27 $user = User::factory()->create();

28 

29 $this->post('/login', [

30 'email' => $user->email,

31 'password' => 'wrong-password',

32 ]);

33 

34 $this->assertGuest();

35 }

36}

This is about the login form. The logic is similar to the registration, right? But three methods instead of two, so this is an example of testing both good and bad scenarios. So, the common logic is that you should test both cases: when things go well and when they fail.

Also, what you see in this test is the usage of Database Factories: Laravel creates a fake user (again, on your refreshed testing database) and then tries to log in, with correct or incorrect credentials.

Again, Laravel generates the default factory with fake data for the User model, out of the box.

database/factories/UserFactory.php:

1class UserFactory extends Factory

2{

3 public function definition()

4 {

5 return [

6 'name' => $this->faker->name(),

7 'email' => $this->faker->unique()->safeEmail(),

8 'email_verified_at' => now(),

9 'password' => '$2y$10$92IXUNpkjO0rOQ5byMi.Ye4oKoEa3Ro9llC/.og/at2.uheWG/igi', // password

10 'remember_token' => Str::random(10),

11 ];

12 }

13}

See, how many things are prepared by Laravel itself, so it would be easy for us to start testing?

So, if we run php artisan test after installing Laravel Breeze, we should see something like this:

1 PASS Tests\Unit\ExampleTest

2 that true is true

3 

4 PASS Tests\Feature\Auth\AuthenticationTest

5 login screen can be rendered

6 users can authenticate using the login screen

7 users can not authenticate with invalid password

8 

9 PASS Tests\Feature\Auth\EmailVerificationTest

10 email verification screen can be rendered

11 email can be verified

12 email is not verified with invalid hash

13 

14 PASS Tests\Feature\Auth\PasswordConfirmationTest

15 confirm password screen can be rendered

16 password can be confirmed

17 password is not confirmed with invalid password

18 

19 PASS Tests\Feature\Auth\PasswordResetTest

20 reset password link screen can be rendered

21 reset password link can be requested

22 reset password screen can be rendered

23 password can be reset with valid token

24 

25 PASS Tests\Feature\Auth\RegistrationTest

26 registration screen can be rendered

27 new users can register

28 

29 PASS Tests\Feature\ExampleTest

30 the application returns a successful response

31 

32Tests: 17 passed

33Time: 0.61s


Feature Tests VS Unit Tests VS Others

You’ve seen the tests/Feature and tests/Unit subfolders. What is the difference between them? The answer is a little “philosophical”.

Globally, outside of Laravel/PHP ecosystem, there are different kinds of automated tests. You can find such terms as:

  • Unit tests
  • Feature tests
  • Integration tests
  • Functional tests
  • End-to-end tests
  • Acceptance tests
  • Smoke tests
  • etc.

It sounds complicated, and the actual differences between those test types sometimes are blurred. That’s why Laravel simplified all those confusing terms and grouped them into two: unit/feature.

In simple words, feature tests try to run the actual features of your applications: get the URL, call the API, mimic the exact behavior like filling in the form. Feature tests usually execute the same or similar thing as any project user would do, manually, in real life.

Unit tests have two meanings. Generally, you may find that any automated tests are called “unit tests”, and the whole process may be called “unit testing”. But in the context of feature vs unit, this process is about testing a specific non-public unit of your code, in isolation. For example, you have some Laravel class with a method that calculates something, like the total price of the order with parameters. So, your unit test would assert if the correct results are returned by that method (unit of code), with different parameters.

To generate a unit test, you need to add a flag:

1php artisan make:test OrderPriceTest --unit

The generated code is the same as the default unit test from Laravel:

1class OrderPriceTest extends TestCase

2{

3 public function test_example()

4 {

5 $this->assertTrue(true);

6 }

7}

As you can see, there’s no RefreshDatabase, and that’s one of the most common definitions of a unit test: it doesn’t touch the database, it works like a “black box”, in isolation from the running application.

Trying to mimic the example I mentioned earlier, let’s imagine we have a service class OrderPrice.

app/Services/OrderPriceService.php:

1class OrderPriceService

2{

3 public function calculatePrice($productId, $quantity, $tax = 0.0)

4 {

5 // Some kind of calculation logic

6 }

7}

Then, the unit test could look something like this:

1class OrderPriceTest extends TestCase

2{

3 public function test_single_product_no_taxes()

4 {

5 $product = Product::factory()->create(); // generate a fake product

6 $price = (new OrderPriceService())->calculatePrice($product->id, 1);

7 $this->assertEquals(1, $price);

8 }

9 

10 public function test_single_product_with_taxes()

11 {

12 $price = (new OrderPriceService())->calculatePrice($product->id, 1, 20);

13 $this->assertEquals(1.2, $price);

14 }

15 

16 // More cases with more parameters

17}

In my personal experience with Laravel projects, the absolute majority of the tests are Feature tests, not Unit tests. First, you need to test if your application works, the way how real people would use it.

Next, if you have special calculations or logic that you can define as a unit, with parameters, you may create unit tests specifically for that.

Sometimes, writing tests requires changing the code itself, and refactoring it to be more “testable”: separating the units into special classes or methods.


When/How To Run Tests?

What is the actual usage of that php artisan test, when you should run that?

There are different approaches, depending on your company workflow, but typically, you need to make sure that all tests are “green” (meaning, no errors) before you push your latest code changes to the repository.

So, you work locally on your task, and when you feel like you’ve finished, you run tests to make sure you didn’t break anything. Remember, your code may cause bugs not only in your logic but also unintentionally break some other behavior in someone else’s code written a long time ago.

If we take it a step further, it’s possible to automate a lot of things. With various CI/CD tools, you can specify your tests to be executed whenever someone pushes the changes to a specific Git branch, or before merging the code into the production branch. The easiest workflow would be to use Github Actions, I have a separate video demonstrating it.


What Should You Test?

There are various opinions on how big your so-called “test coverage” should be: should you test every operation and every possible case on every page, or just limit your work to the most important parts.

Indeed, this is where I agree with people blaming automated testing for taking more time than bringing the actual benefits. That may happen if you write tests for every single detail. That said, it may be required by your project: the main question is “what is the price of the potential error”.

In other words, you need to prioritize your testing efforts with the question “What would happen if this code fails?” If your payment system has bugs, it will directly impact the business. Then, if your roles/permissions functionality is broken, then it’s a huge security issue.

I like how Matt Stauffer phrased it during one conference: “You need to test those things first, which, if they fail, would get you fired from your job”. Of course, it’s an exaggeration, but you get the idea: test the important things first. And then other functionality, if you have time for it.


PEST: New Popular Alternative to PHPUnit

All the examples above are based on the default Laravel testing tool: PHPUnit. But over the years other tools were appearing in the ecosystem, and one of the latest popular ones is PEST. Created by the official Laravel employee Nuno Maduro, it has the goal of simplifying the syntax, making it even quicker to write the code for tests.

Under the hood, it runs on top of PHPUnit, as an additional layer, just trying to minimize some default repeating parts of PHPUnit code.

Let’s take a look at an example. Remember the default Feature test class in Laravel? I will remind you:

1namespace Tests\Feature;

2 

3use Illuminate\Foundation\Testing\RefreshDatabase;

4use Tests\TestCase;

5 

6class ExampleTest extends TestCase

7{

8 public function test_the_application_returns_a_successful_response()

9 {

10 $response = $this->get('/');

11 

12 $response->assertStatus(200);

13 }

14}

Do you know how the same test would look with PEST?

1test('the application returns a successful response')->get('/')->assertStatus(200);

Yes, ONE line of code, and that’s it. So, the goal of PEST is to remove the overhead of:

  • Creating classes and methods for everything;
  • Extending TestCase;
  • Putting actions on separate lines – in PEST, you can chain them.

To generate a PEST test in Laravel, you need to specify an additional flag:

1php artisan make:test HomepageTest --pest

At the time of writing this article, PEST is quite popular among Laravel developers, but it’s your personal preference whether to use this extra tool and learn its syntax, in addition to a well-known PHPUnit.


So, that’s all you need to know about the basics of automated testing. From here, it’s your choice on what tests to create and how to run them in your projects.

For more information, refer to the official Laravel docs on testing.

Laravel News

This 1970s-Style Star Trek: The Next Generation Animated Series Is Beyond Perfect

https://i.kinja-img.com/gawker-media/image/upload/c_fill,f_auto,fl_progressive,g_center,h_675,pg_1,q_80,w_1200/5b73b02a781ab7951e857532eb3f2f0a.jpg

Screenshot: Gazelle Automations

There are few perfect things in this world, so it’s worth celebrating them when we find them. Case in point: this unbelievably outstanding video from Gazelle Automations, which imagines if the classic animation studio Filmation had managed to get its hands on the Star Trek: The Next Generation crew.

Trek fans likely know that Filmation did the original Star Trek: The Animated Series from 1973, while others may recognize the name as the maker of the classic He-Man and the Masters of the Universe cartoon of the ‘80s. But anyone who’s ever laid eyes on a Filmation cartoon knows the studio was incredibly cheap. It reused as much footage as possible, it animated as little as possible, and it slowed down the story as much as possible, all to spend as little as possible. So when you watch this video, be assured it’s not a parody, but an exact replica of what Filmation would have done with The Next Generation had the studio made a spin-off back in the ‘70s:

The attention to detail is astounding, from the lack of the whites of their eyes, to the strange angles of the shots, to the way each Borg has to be teleported in succession. I swear, when Worf raises his phaser to shoot the Borg, that’s even the same (low) number of cels Filmation used for the motion. Here, compare the clip to this scene from the classic Trek cartoon:

Uncanny, right? What really gets me is that Gazelle Automations even nailed the characters’ shifting eyes, which represented the sum total of emotional reactions the Filmation characters would have in response to… well, anything, basically. Even the purple, oversimplified designs of the Borg are perfect. No notes!


Wondering where our RSS feed went? You can pick the new up one here.

Gizmodo

How to Adjust and Zero In Your Rifle’s Iron Sights for Improved Accuracy

https://cdn.athlonoutdoors.com/wp-content/uploads/sites/6/2021/06/Mepro-FRBS.jpg

Although optics are all the rage now, many still like the simplicity and dependability of good old iron sights. They make a great backup as well. However, if the front and rear sights are not properly aligned your shot placement and overall accuracy will suffer. Not to mention, if they are really far off, they may pose more of a risk in a home or self-defense scenario. This short primer provides the basics on how to adjust your iron sights if they need it.

The Mepro FRBS now comes with tritium for low-light use.

RELATED STORY

Mepro FRBS: Backup Flip-Up Sights Add Hyper-Bright Illumination

A Primer on How to Adjust and Zero In Iron Sights

Although some people like to zero at 25 meters, others prefer to zero at 50 yards. However, you may want to zero at 100 yards depending on your intended use. But keep in mind the effect this will have on close-quarters application. For this exercise, we chose a 50-yard zero.

Zeroing In

1.) Be sure you and your rifle are on a stable surface such as a bench rest or sandbags. Any movement, no matter how slight, will throw off your shots and affect the point of bullet impact.

2.) Place a target 25 yards downrange and fire a three-round group.

3.) Based on where your shots hit, determine if you need to adjust for windage, elevation, or both.

4.) If you need to adjust for elevation, first, figure out which sight to move. If it is the front sight, move the post up or down (a tool may be required). A general rule for adjusting a front sight is to move the sight in the opposite direction you want your group to move. For example, if you are shooting low, lower the front sight. However, your front sight may not be adjustable, in which case use your rear sight to adjust for elevation.

An adjustable front sight.
This is what an adjustable front iron sight looks like on an AR-15. They are fairly easy to adjust. Just push down the button to the front of the sight and use a tool to turn the sight for elevation.

5.) If you need to adjust for windage, move the rear sight windage knob (left/right). However, you may also need to adjust the rear sight for elevation, and you will use the elevation dial for this (up/down). The general rule for adjusting a rear iron sight is to move it in the direction you want your group to move. For example, if you’re hitting the target high and to the right, move your sight down and to the left. The FORS (Front Sight Opposite, Rear Sight Same) acronym should help remember.

Rear sight windage and elevation dials.
Example of windage and elevation dials on a standard AR-15 rear iron sight.

6.) Shoot three-round groups and adjust the sights until the desired point-of-aim, point-of-impact is achieved.

7.) Once you have a zero at 25 yards, back the target back to 50 yards and repeat. At this point, you should only need to adjust the elevation.

Things to Consider

There are some things to take into consideration when adjusting iron sights. First, if you are not able to shoot a tight group, make sure you are using a proper bench rest. Likewise, make sure your bench rest is stable.

If you are unable to achieve a tight group due to inexperience, it may be best to have a gunsmith perform your sight adjustments. Once the adjustments are made, make sure to practice regularly until you are able to tighten your group.

Next, if you are having a hard time dialing in your zero, try adjusting the elevation or windage separately. For example, shoot a three-round group and then adjust your elevation. Then, shoot another three-round group and adjust your windage. Focusing on one adjustment at a time may help to simplify things.

Finally, if you’re sights are really far off and you are not hitting paper at all, pull the target closer. Bring the target in to 10 yards and get a zero at that distance. Then, move it out to 25 yards. And finally, out to the intended 50 yards.

Once you’re done adjusting and zeroing in your sights, you are ready for the range, the hunt, or personal defense.

The post How to Adjust and Zero In Your Rifle’s Iron Sights for Improved Accuracy appeared first on Personal Defense World.

Personal Defense World

Dive into design patterns

https://refactoring.guru/images/refactoring/social/facebook-share-preview.png?id=dbf9e98269595be86eb668f365be6868

Design Patterns

Design patterns are typical solutions to common problems
in software design. Each pattern is like a blueprint
that you can customize to solve a particular
design problem in your code.

Catalog of patterns

List of 22 classic design patterns,
grouped by their intent.

Benefits of patterns

Patterns are a toolkit of solutions to common
problems in software design. They define
a common language that helps your team
communicate more efficiently.

Classification

Design patterns differ by their complexity, level of
detail and scale of applicability. In addition,
they can be categorized by their intent
and divided into three groups.

History of patterns

Who invented patterns and when?
Can you use patterns outside software
development? How do you do that?

Criticism of patterns

Are patterns as good as advertised?
Is it always possible to use them?
Can patterns sometimes be harmful?

Dive Into Design Patterns

Check out our ebook on design
patterns and principles. It’s available in
PDF/ePUB/MOBI formats and includes the
archive with code examples in
Java, C#, C++, PHP, Python, Ruby,
Go, Swift, & TypeScript.

Laravel News Links

Country Singer Drops Nuke on Liberals Who Are Coming After Our Kids: ‘We Will Die for our Families’

https://www.louderwithcrowder.com/media-library/image.png?id=29676025&width=980

The left got shellacked in Virginia and New Jersey on the last election day by parents who viewed them as coming after their children. Instead of seeing that as a problem, they determined parents were the problem and quadrupled down on it. Ron DeSantis came out in support of parents and protecting children. Progressives are anti-that to the point of insanity. I’m not one to give opponents political advice, but they may want to listen to John Rich. (h/t Not The Bee)

Rich is outspoken in politics, and Tim Pool asked him if he was afraid of the left coming after his children and his family as a result. "Cowboy Stevie Wonder" says the left are the ones who need to be afraid. It’s bookmarked around the 1:05:00 mark.


Timcast IRL – CREEPY Video Shows Mass Shrieking In China Over Starvation & Lockdown w/John Rich

youtu.be

"They better fear ever coming after my kids. I’ll let you come after me all you want to. You leave my family alone. We will die for our families. […] That’s what they don’t understand, these liberals and people running our country. There is a fierce love and dedication and responsibility that we have as parents that you step over that line and you start messing with my kids, there is no boundaries anymore between us.

"You want full contact support? You want to raise the stakes on what you’re doing to our kids and how you’re, in my opinion, assaulting them in all these ways you’re going to assault my kids? Once you try to assault me one time. I’m going to step in front of these little kids now you’re going to deal with it with a grown-ass man and a grown-ass woman who got nothing to lose.

"Whatever look I have in my eye right now is because I know what I’m saying I’m feeling it down in my guts, that it is what tens of millions if not more Americans are feeling right now, regardless of their politics […] You mess with our kids you’ve got a world of hurt coming your way this fall."

Nothing left to add to that other than, "Hell yeah, brother!"

Though, as a valuable service to readers of the Louder with Crowder Dot Com website, I’ll share my five favorite John Rich/Big & Rich songs:

1. "The Man I Am Right Now"

2. "Drive Myself to Drink"

3. "Kick My Ass"

4. "Between Raising Hell and Amazing Grace"

5. "Rollin’"

The Louder with Crowder Dot Com Website is on Instagram now! Follow us at @lwcnewswire and tell a friend!


Crowder: Here’s Why Kids Feel Hopeless Today

youtu.be

Louder With Crowder